And when we say “brief glimpse,” we mean “barely a glimpse’s worth.” It’s, like, a half-glimpse — almost a peek. But, we digress. In the sixth episode of its third season, The Jace Hall Show toured Jace’s old stomping grounds: Warner Bros

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Jace Hall Show offers brief look at unannounced Warner Bros. shooter
We just sat down with Palm here at GDC and fished out a few more details on the PDK beta front . Firstly, and most interestingly, Palm has confirmed that the PDK now works on all of its handsets (instead of just the Pre and Pre Plus), which means Pixi buyers can stop hating themselves pretty soon

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Palm’s webOS PDK beta adds Pixi native development, PDK’d apps will hit the Catalog mid year
Boy, Tron is old . That movie came out way back in 1982, and we’re finally getting a sequel in 2010. You can see how long it’s been if you count the wrinkles on Alan Bradley’s (Bruce Boxleitner) face.
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Tron: Legacy blasts your old-school eyes with new trailer
Steph Thirion, creator of the early iPhone standout Eliss , has a new game on the way, from a new company. The first game to be released by Thirion’s studio, Little-Eyes, will be Faraway , a project Thiron says “will be about constellations and infinite space travel.” Faraway will be on display at the Kokoromi Gamma IV event tomorrow, and should also be playable at the Gamma IV showcase during GDC . At that point, presumably, we’ll know exactly what Faraway is and what platforms we’ll be able to play it on.

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Eliss creator’s next game: Faraway
That’s the “glass is half full” attitude we like, Verizon — always looking for a way to sign a few more of those lucrative data contracts, no matter the circumstances! Turns out Big Red is tipping off its staffers on how it can encourage customers to go with the WiFi-only version of the iPad and pair it up with a device like the MiFi rather than shelling out $130 more for integrated AT&T 3G and waiting a few extra weeks.

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Eternal optimist Verizon calls iPad launch ‘an opportunity’ to sell some data plans
Being a giant, beloved video game blog has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we’re giving indies the chance to create their own loverage and sell you, the fans, on their studios and products

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The Joystiq Indie Pitch: Blackish Games
Though we’ve thoroughly enjoyed Just Cause 2 ’s “Anatomy of a Stunt” videos, we’re not sure the one you see posted above is accurately titled. Though the name ” Rocket Launcher Jump ” does capture some of the components of the stunt, it fails to mention a few other important buzzwords; namely “speedboat,” “ramp,” “explosion,” “death,” “aerial,” and “unimaginably awesome.” Do yourself a favor and check out the video above, which we’ve chosen to remoniker “Unimaginably Awesome Speedboat Ramp Jump Aerial Rocket Launcher Explosion Death.” Gallery: Just Cause 2 Just Cause 2 trailer analyzes anatomy of the ‘Rocket Launcher Jump’ stunt originally appeared on Joystiq on Tue, 09 Mar 2010 18:00:00 EST.

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Just Cause 2 trailer analyzes anatomy of the ‘Rocket Launcher Jump’ stunt
Wayne Barlow’s ‘Cerberus’ … gross Held in conjunction with the Into the Pixel and Video Game Art Show exhibitions, San Francisco’s Hotel des Arts is dedicating its entire fourth floor to “The Making of Dante’s Inferno” through April 2010. We’ve got a sneak peek at the art on display in the gallery below, but if you want to see the real deal we’d suggest you make your way to the opening night reception being held at the Hotel des Arts on Thursday night, from 6pm to 10pm, smack dab in the middle of GDC week.

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GDC 2010: Dante’s Inferno art show at San Francisco’s Hotel des Arts
In advance of NPD sales results for February 2010, analysts are predicting year-over-year declines for pretty much everything. Wedbush Morgan analyst Michael Pachter, according to Gamasutra , is predicting that hardware and software sales will decline 10 percent, with Wii hardware sales hit particularly hard (around 40 percent) due to shortages. Beyond the Wii, the continuing decline of the music genre is partly to blame for the reduced sales.

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Analysts predict hardware, software drops in February NPD
We’ll just come right out and say it: Guitar Hero and Rock Band should watch their back, ’cause there’s a better-than-decent chance that Power Gig will be all the rage this holiday season. Seven45 Studios is a heretofore unheard of upstart with roots in First Act , and unlike the vast majority of game developers, these guys actually have a direct hand in the production of the software and hardware associated with this package. They’ll be designing the Power Gig video game series ( Rise of the SixString is only the first installment) as well as the guitars, drums and microphones in-house, and given the First Act roots, you know you’ll be getting instruments of higher quality than what’s on the market today.

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Seven45 Studios talks Power Gig details, we go hands-on with its six string guitar peripheral