We’re seated at the annual Independent Games Festival / Game Developers Choice event in San Francisco, absorbing the din of dedicated developers celebrating their craft. It’s about to begin! Continue reading Joystiq live at the IGF/GDC Awards 2010 Joystiq live at the IGF/GDC Awards 2010 originally appeared on Joystiq on Thu, 11 Mar 2010 21:34:00 EST. Please see our terms for use of feeds .

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Joystiq live at the IGF/GDC Awards 2010
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While we’ve yet to meet those amongst you reppin’ Farmville and swearing allegiance to Facebook, we worry that today’s announcement of MySpace making a stronger push into the casual gaming market may stir those folks from their dismal, musty resting places. Alongside a revamped and relaunched gaming section on the site (the “MySpace Games Gallery”), co-president Mike Jones told GamesIndustry.biz that the company plans on pushing into the gaming world in the same way it’s pushed into the music world. “Just as they use MySpace to discover and listen to music, I want them to use MySpace to discover and play games,” he said in an interview this week

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GDC: MySpace making a push into games, hoping it’ll be as popular as music
The iPhone isn’t the only touch-controlled mobile platform to get a baffling port of Unreal Engine 3. Palm announced that a version of UE3 on WebOS — that’s what the Palm Pre uses — is on display at GDC. According to the announcement, licensed Unreal Engine developers will soon gain the ability to create games for the mobile platform, using both UE3 and Palm’s new Plug-in Development Kit

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Unreal Engine 3 coming to Palm WebOS soon
We already got a look at Microsoft’s little XNA show-and-tell as relates to Windows Phone 7 Series, but our colleague Andrew Yoon over at Joystiq had a chance for longer sit-down with Xbox Live general manager Ron Pessner and XNA Game Studio manager Michael Klucher at GDC today, and he’s been kind enough to share the interview with us. The main topic of conversation was the company’s plans regarding Xbox LIve and, specifically, how it would be integrating it into Windows Phone 7 Series. And believe us, there was plenty to discuss — including the sweet science of porting games from Zune HD to 7 Series phones (”it’s 90, 95 percent code reuse..

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Talkin’ Windows Phone 7 Series gaming with Microsoft at GDC
During an interview at the 2010 Game Developers Conference , THQ executive VP of Core Games Danny Bilson told Joystiq that market research creates “bland” titles, citing it is not a process his group is willing to utilize for future development. “We don’t do research to find out what people want to play.

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THQ’s Bilson: Research and focus testing will ‘usually destroy’ creativity
The dog-gone long title of Sam & Max: The Devil’s Playhouse – Episode 1: The Penal Zone will hop upon the internets for digital distribution on April 15. The first episode of the duo’s third season of freelance police work will be available on PC, Mac — and PS3, quelle surprise . Pre-orders for the whole season on PC and Mac are currently available on Telltale’s site for $35 , which also comes with an episode from Strong Bad , Wallace & Gromit or a previous Sam & Max season for free.

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Sam and Max penetrate ‘The Penal Zone’ April 15 on PC, Mac, PS3
Microsoft’s Aaron Greenberg is thrilled with February’s NPD numbers, and for good reason. The Xbox 360 took the top spot in home console sales last month, despite not being a Wii.

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February NPD: Xbox 360 and BioShock 2 sales heat up
We knew virtual camera systems are starting gain traction, particularly in the world of cinema and within James Cameron’s little set of toys, but it’s pretty wild to see one in action. NaturalPoint is showing off its OptiTrack motion capture system at GDC, a budget-friendly multi-camera setup (if $6k is your idea of budget-friendly), but it also has a prototype of sorts of its upcoming virtual camera system.

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OptiTrack mixes motion capture with a virtual camera for delicious, Avatar-esque results
PlayStation Blog posted a developer diary featuring Zindagi Games, developer of the PlayStation Move minigame showcase Sports Champions . The devs demonstrate the abilities of the Move controller, showing lots of game footage and demonstrations of controller motions
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See more Move in Sports Champions dev diary
Palm just showed us the Unreal Engine 3 running on webOS, which apparently took a couple weeks to port over to the platform using that fancy new PDK . It runs at a pretty smooth clip, with just a tiny bit of artifacting in our enemy’s death animation.

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Unreal Engine 3 up and running on webOS, and we’ve got video!