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GDC 2010: BioWare speaks up about Mass Effect 2’s localization 09 March 2010 at 6:20 pm by admin

“I’m Commander Shepard, and this is my favorite store on the Citadel.” – English “Jestem dowódcą Shepard, a to jest mój ulubiony sklep na cytadeli.” – Polish (machine translation) In a GDC 2010 session entitled “Localizing Large RPGs,” which forms part of an ongoing localization summit, BioWare localization project manager Ryan Warden eloquently explored the revered developer’s process of adapting a huge, dialogue-driven game like Mass Effect 2 for alternative markets and languages.

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GDC 2010: BioWare speaks up about Mass Effect 2’s localization