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Darkworks SDK transforms 2D games into 3D games, no 3D TV required 11 March 2010 at 2:02 pm by admin

Well, wouldn’t you know it? 3D seems to be the topic of conversation here at GDC , and Paris-based Darkworks is making a splash by announcing the availability of its TriOviz for Games SDK

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Darkworks SDK transforms 2D games into 3D games, no 3D TV required

+ EA: No Project Natal support for Tiger Woods PGA Tour 11 By admin 11 March 2010 at 2:00 pm and have No Comments

When Tiger Woods PGA Tour 11 was revealed to have PlayStation Move support , we wondered why EA would support every other motion-controlled peripheral (all two) and not Microsoft’s Project Natal . So we hit up EA for an answer. As it turns out, EA just wasn’t “in a position” to add Natal support to Tiger Woods PGA Tour 11 — but the company doesn’t rule out implementation in future installments of the franchise

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EA: No Project Natal support for Tiger Woods PGA Tour 11

+ The Future Of Camera-Based Input Shown Off In iPhone App [IPhone Apps] By admin 11 March 2010 at 1:40 pm and have No Comments

Not entirely dissimilar to the 2008 patent which showed an iPhone being controlled by camera-based input, is this German student’s app, which controls the Maps app being controlled by the camera tracking hand movements through the app.

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The Future Of Camera-Based Input Shown Off In iPhone App [IPhone Apps]

+ PlayStation Move: everything you ever wanted to know By admin 11 March 2010 at 1:31 pm and have No Comments

Sony dropped a lot of knowledge on us yesterday, at long last replacing rampant speculation with some cold hard facts — and even a name! — for its new PlayStation motion controller. The PlayStation Move is being described as a “platform” and a “virtual console launch” by folks at Sony, and we think they mean it, so prepare for a motion-controlled ad war later this year, as Microsoft and Sony set themselves up for a real three-way fight with Nintendo for your physical living room activity of the gaming variety

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PlayStation Move: everything you ever wanted to know

+ Impressions: Pirates Plund-Arrr By admin 11 March 2010 at 1:30 pm and have No Comments

Pirates Plund-Arrr is best summed up as Castle Crashers , but with pirates. On the Wii. For $30.

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Impressions: Pirates Plund-Arrr

+ DARPA looking to develop iPhone and Android apps, App Store By admin 11 March 2010 at 1:09 pm and have No Comments

Sure, in the past we’ve got a hearty chuckle out of initiatives that involved Redfly terminals and Clippy variants , but the question remains: how can we get cutting-edge tech into the hands of soldiers faster? We’ve recently come across some RFIs for DARPA projects aimed at developing apps and an App Store for Android and the iPhone OS, with two in particular — Mobile Apps for the Military (DARPA-SN-10-27), and Transformative Apps (DARPA-BAA-10-41) — catching our eye.

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DARPA looking to develop iPhone and Android apps, App Store

+ Fable III Twitter integration revealed By admin 11 March 2010 at 12:52 pm and have No Comments

During his panel at GDC 2010 , Lionhead’s Peter Molyneux revealed that Fable III will include some form of Twitter support.

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Fable III Twitter integration revealed

+ HTC Incredible out in the wild once more, Verizon color scheme alive and well By admin 11 March 2010 at 12:41 pm and have No Comments

Android Forums is alight today with fresh HTC Incredible chatter — a phone every Android fan on Verizon is desperately waiting for — and we’ve managed to glean a few more pictures and possible specs out of the mess. It looks like we can expect a half gig of RAM with about 320MB available (roughly the same as what you find on the Nexus One ) and an 8 megapixel cam, but interestingly, the phone’s Snapdragon core is apparently underclocked to 768MHz, almost certainly a battery-saving measure on HTC’s part; fortunately, the Sense -powered Android 2.1 firmware is still said to be “blazing fast.” It measures 117.5 x 58.5 x 11.9mm — just a hair narrower, shorter, and thicker than its Nexus One doppelganger, small enough of a difference so that we think it’ll be virtually indistinguishable in person. As shots go, we’re seeing now that HTC has moved from the brightly-colored glossy shell to a soft-touch black one while keeping the strange contours; we think there’s at least a chance that this is final ID, too, since the Verizon logo is silkscreened at the bottom.

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HTC Incredible out in the wild once more, Verizon color scheme alive and well

+ Interview: Sony’s Scott Rohde on PlayStation Move By admin 11 March 2010 at 12:25 pm and have No Comments

Sony Worldwide Studios VP Scott Rohde had the onerous task of introducing the first PlayStation Move games at Sony’s GDC press conference last night. We caught up with the executive after the show to talk about Sony’s plans for exploiting motion control and if hardcore gamers should be concerned about the future of the PS3 games library. Our complete interview with Rohde follows: It’s obviously going to take internal resources to develop games for PlayStation Move

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Interview: Sony’s Scott Rohde on PlayStation Move

+ Intel’s 6-Core Gulftown Gets Tested, Blows Us Away [CPUs] By admin 11 March 2010 at 12:20 pm and have No Comments

Six cores. That’s how many are in Intel’s ridiculous new Core i7-980x

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Intel’s 6-Core Gulftown Gets Tested, Blows Us Away [CPUs]